Fig 2The facing flipDrag turns · Space replay · F fixheading 0° · model 0° · error 0° · STRAIGHT
Model arrow: the yaw the rig is drawn atHitbox pointer: the gameplay heading, always rightA kill-cam replay frame at a heading past ±90° toggled the gimbal between 0 and x = z = π, so after an odd number of frames the model, not the hitbox, drew at π − yaw. The fix writes the whole Euler: rotation.set(0, yaw, 0).